
Systems
What keeps you alive, what you trade for power, how your gear grows, and what waits after the story. Everything here works the same in solo and on a server.
Survival
Life Doll
You carry a doll made of layers. It gets its first layer when the Spore Queen falls, a second after the Light Eater and a third after the Master of Seasons. Every boss you beat restores one layer, and the Soul Altar rebuilds one for 50 souls and 4 rare resources of the world you are in.
When you die
- 1If your Doll of Life has a layer left, it breaks and you get back up on the spot. A doll can save you at most once a minute.
- 2Otherwise you die, and a death chest keeps your inventory where you fell. It never despawns; inside a boss arena it waits at the entrance.
- 3If you placed a charged Soul Cradle in that world, you wake up next to it.
- 4If not, you are sent back outside, to your usual spawn point.
Soul Cradle
A small painted cradle that lets you respawn inside a world. It holds 3 charges; feed it one resource from that world and 5 souls to add another. One active cradle per player and per world.
4Oak Planks
1Wool Thread
2Roots
Return Thread
Pulls you back to the World Block. You can also simply walk back onto the Threshold where you arrived.
2Wool Thread
1Ender Pearl
A broken World Block
Break a World Block and everyone inside is pushed out safely. The block becomes a Cracked Doll tied to that exact world: set it down again and the world comes back with its bases and chests, unstable for 20 minutes. It is also how you move a world.
