Matriochka

Bestiary

Fifty creatures, five per world. Health and damage already include the world's multiplier: health grows by 35% and damage by 20% with every world you go down.

Nesting creatures split open when they die and release a smaller, faster one. Elites guard the world's best drops.

50 / 50

1Toxic JungleToxin

2Giant VeinsHeat

3Endless DungeonLocks

4Storm ArchipelagoWind

5Lightless DeepNoise

6Upside RealmGravity

7Pressure OceanOxygen

8Hastened SeasonsSeason

9Restless GroundTremor

10The Giant WorkshopSynthesis

The peoples

Every world has its own people, with villages, traders and quest givers. How they greet you depends on your karma. On the Surface, the Doll Peddler wanders between villages.

  • Doll PeddlerThe Surface
  • GathererToxic Jungle
  • Free MinerGiant Veins
  • PrisonerEndless Dungeon
  • Lighthouse FolkStorm Archipelago
  • Silent OneLightless Deep
  • Free ReflectionUpside Realm
  • DiverPressure Ocean
  • EphemeralHastened Seasons
  • AnchoredRestless Ground
  • Old ApprenticeThe Giant Workshop