Matriochka

The ten worlds

Each world is planted inside the one before it, and each one bends a rule you thought you knew. Numbers below come straight from the mod's code.

00

The Surface

The Surface

Iron is the ceiling. Find the Guardian.

  • 2worlds before enchanting, anvils and the Nether
  • 8worlds before the End

Everything about this worldBlock Guardian

01

World 1, Learning

Toxic Jungle

Rule: Toxin

The air poisons you. Water washes it off.

  • +1/stoxin while you breathe the air
  • −2/sin water or under rain
  • 100toxin, and it eats your health

Explore Toxic JungleSpore Queen

02

World 2, Learning

Giant Veins

Rule: Heat

Lava and depth cook you slowly.

  • +1/sheat within 3 blocks of lava
  • +0.5/sheat below y 40
  • −12.5%heat gain per Thermal piece

Explore Giant VeinsAsh Titan

03

World 3, Learning

Endless Dungeon

Rule: Locks

No sky, only halls. And the halls move.

  • 5 minbetween two rearrangements of the halls
  • 10 sof warning, dust on the moving halls
  • 16-40blocks from you: where the halls move

Explore Endless DungeonGrand Jailer

04

World 4, Mastery

Storm Archipelago

Rule: Wind

Gusts throw you off the islands.

  • 30 sbetween two gusts
  • 45 sbetween two lightning strikes
  • 3 sfrom the sparks to the strike

Explore Storm ArchipelagoStorm King

05

World 5, Mastery

Lightless Deep

Rule: Noise

Total darkness. Every step makes noise, every light you bring dies.

  • 60 sbefore a brought light burns out
  • 50noise, and everything comes for you
  • 20 minof light carried by the Solar Lantern

Explore Lightless DeepLight Eater

06

World 6, Mastery

Upside Realm

Rule: Gravity

Up becomes down, one column at a time.

  • 90 sbetween two changes of the gravity columns
  • 32blocks per column
  • 16blocks: how high a flipped column pulls

Explore Upside RealmYour Double

07

World 7, Expertise

Pressure Ocean

Rule: Oxygen

A world under water. Breathe through your helmet.

  • 33 sof breath without a helmet
  • 12 minof air in a Pearl Snorkel Helmet
  • y 110where the pressure starts

Explore Pressure OceanPressure Leviathan

08

World 8, Expertise

Hastened Seasons

Rule: Season

A day lasts eight minutes. A season, two.

  • ×3the speed of time
  • 8 mina day and a night
  • 2 mina season

Explore Hastened SeasonsMaster of Seasons

09

World 9, Expertise

Restless Ground

Rule: Tremor

Every minute, the ground moves under you.

  • 60 sbetween two heaves
  • 16blocks of calm around a Terrain Anchor
  • 16 × 16blocks per moving zone

Explore Restless GroundHeart of the Terrain

10

World 10, Final exam

The Giant Workshop

Rule: Synthesis

Every old rule, in a workshop built for giants.

  • 9zones, each with an earlier rule
  • 256blocks per zone

Explore The Giant WorkshopThe Unfinished