Matriochka

Back to the ten worlds

6Upside Realm

Rule: Gravity. Stage: Mastery.

The realm is cut into 32 x 32 columns, and about a third of them are upside down. Inside one, gravity points up: you, the creatures and the items fall toward the sky and walk on ceilings, up to 16 blocks above the ground. Purple sparks trace the borders. Every 90 seconds the pattern changes, five seconds after a warning; if your column turns back you drift down slowly. Gravity Boots ignore the flips entirely; a Stabilizer or a Flipped Apple keeps you steady for 30 seconds.

  • 90 sbetween two changes of the gravity columns
  • 32blocks per column
  • 16blocks: how high a flipped column pulls

Twin Mirrors

Set them between two glass blocks facing each other, two blocks away on either side: World 6 opens in the reflection.

  • Diamond Fragment
  • Shadow Shard ×2
  • Diamond Fragment
  • Shadow Shard ×2
  • Light Eater Core
  • Shadow Shard ×2
  • Diamond Fragment
  • Shadow Shard ×2
  • Diamond Fragment
Matrix WorkbenchTwin Mirrors

Boss

Your Double 2,242 health

It drops the Double Core.

Who lives here

Pick a creature to watch it move and use its own attacks. The boss guards the core that opens the next world.

Reflection

Drag to turn it, scroll or pinch to zoom.

Reflection

Copies your last attack.

Health
90
Damage
14.9

Attacks

Mirror Strike
Vanishes and reappears behind you, then strikes for 110% damage.
Glass Shards
Fires 4 bolts in a straight line up to 16 blocks, 30% damage each. Breaking line of sight dodges it.
Reversed Parry
Braces itself: Resistance IV 3 s.

Open its technical sheet

How to meet it: Your Double

Lair bossThe Hall of Mirrors
  1. 1Walk 160 blocks south of the Threshold to its lair gate.
  2. 2Come within 10 blocks of the lair heart at the centre of the chamber.
  3. 3It wakes after a three-second tremor. Beat it and the treasure alcove opens: three chests of the world's best loot.
  4. 4The heart wakes again ten minutes later, for a second fight.

Lair Heart

Structures and their loot

Eleven structures generate across every world, each with its own purpose. Here is where to look, what waits inside, and what the chests can hold.

  • Combat

    Hall of Mirrors

    Medium, common

    A sunken arena with tiered seats, gates, a champion's box and beast pens.

    A guarded loot room: spawners of the world's creatures around a rare chest (a vault chest in large ones), plus common chests.

  • Combat

    Hanging Cage

    Small, common

    A two-storey prison with galleries, barred cells, the warden's office and a watchtower.

    A guarded loot room: spawners of the world's creatures around a rare chest (a vault chest in large ones), plus common chests.

  • Combat

    Unstable Core

    Large, rare

    A great cocoon or crystal core with egg sacs around it.

    A guarded loot room: spawners of the world's creatures around a rare chest (a vault chest in large ones), plus common chests.

  • Exploration

    Inverted Tower

    Large, rare

    A tower with a spiral stair and a different room on every floor.

    Two to four chests hidden around: under tables, behind bookshelves, in cellars, in dead ends. The first is rare in medium and large ones.

  • Exploration

    Ceiling City

    Large, rare

    A walled city with corner towers, gates, avenues, houses and a guarded keep.

    Two to four chests hidden around: under tables, behind bookshelves, in cellars, in dead ends. The first is rare in medium and large ones.

  • Exploration

    Upturned Pool

    Medium, common

    A pavilion over a shaft with niches, down to a domed chamber with a pool and pillars.

    Two to four chests hidden around: under tables, behind bookshelves, in cellars, in dead ends. The first is rare in medium and large ones.

  • Story

    Gravity Lab

    Medium

    A laboratory of strange instruments, its upper floor furnished on the ceiling.

    A reading nook with a lectern and candles around a rare chest holding a page of the Journal.

  • Story

    Impossible Stair

    Medium

    A looping stair whose last flight runs upside down, around a reading pavilion.

    A reading nook with a lectern and candles around a rare chest holding a page of the Journal.

  • People

    Reflection Refuge

    Medium, rare

    Houses around a fountain plaza, with paths, garden plots, lamps and a belfry.

    The people of the world live here and trade with you, beside a common chest.

  • Secret

    Floating Garden

    Small

    A glass greenhouse with planters and a fountain.

    A puzzle or hidden passage leads to a vault chest with the world's hidden doll and a Journal page.

  • Combat

    Hanging Outpost

    Medium, rare

    A lookout hut on stilts over a supply yard, with a signal fire on its deck.

    A guarded loot room: spawners of the world's creatures around a rare chest (a vault chest in large ones), plus common chests.

What the chests can hold

Common chest

3 to 5 stacks

  • Stabilizer
  • Flipped Apple
  • Chorus Fruit
  • Iron Nugget
  • Torch
  • Arrow
  • Iron Ingot

Rare chest

often an enchanted book

  • Unstable Alloy
  • Inverted Crystal
  • Gold Ingot
  • Emerald
  • Enchanted Book
  • Bottle o' Enchanting
  • Golden Carrot
  • Ender Pearl

Vault chest

rare items too, and a 30% chance of one piece of the world's gear

  • Diamond
  • Golden Apple
  • Shulker Shell
  • Gravity Boots
  • Mirror Blade

Everything in this world

Every item and block, how to make or find it, and what the world asks of you.

Items

  • Unstable Alloy

    Rare

    Base of World 6 gear.

    Found on Ceiling Walker, Unstable Sphere, Unstable Alloy Ore

  • Inverted Crystal

    Epic

    Inverter and the Abyssal Pearl.

    Found on Reflection, Inverted Strider, Broken Mirror

  • Gravity Boots

    Epic

    Ignore gravity flips.

    • Unstable Alloy ×6
    • Inverted Crystal ×2
    InverterGravity Boots
  • Stabilizer ×3

    Common

    Cancels an inversion.

    Effect
    Stable for 30 s
    • Unstable Alloy
    • Nether Quartz ×2
    InverterStabilizer ×3
  • Mirror Blade

    Epic
    Attack damage
    19
    Attack speed
    1.6
    Durability
    1,380
    • Unstable Alloy ×8
    • Stick
    InverterMirror Blade
  • Double Core

    Legendary

    Opens the way into World 7.

    Found on Your Double

  • Twin Mirrors

    Epic

    Set them between two glass blocks facing each other, two blocks away on either side: World 6 opens in the reflection.

    • Diamond Fragment
    • Shadow Shard ×2
    • Diamond Fragment
    • Shadow Shard ×2
    • Light Eater Core
    • Shadow Shard ×2
    • Diamond Fragment
    • Shadow Shard ×2
    • Diamond Fragment
    Matrix WorkbenchTwin Mirrors
  • Hidden Doll 6

    One notch is carved under its base. Nest the ten dolls in order...

  • Flipped Apple ×2

    Common

    Stability for 30 seconds.

    Food
    6 (3 shanks)
    Saturation
    9.6
    Effect
    Lasts 30 s
    • Apple ×2
    • Inverted Crystal
    InverterFlipped Apple ×2
  • Your Double Trophy

    Epic

    A painted doll of the boss, won in its trial.

  • Mirror Helmet

    Epic
    Armor
    4
    Toughness
    2
    Knockback resistance
    12 %
    Max health
    +1
    Durability
    616
    • Unstable Alloy ×5
    InverterMirror Helmet
  • Mirror Chestplate

    Epic
    Armor
    8
    Toughness
    2
    Knockback resistance
    12 %
    Max health
    +3
    Durability
    896
    • Unstable Alloy ×8
    InverterMirror Chestplate
  • Mirror Leggings

    Epic
    Armor
    6
    Toughness
    2
    Knockback resistance
    12 %
    Max health
    +2
    Durability
    840
    • Unstable Alloy ×7
    InverterMirror Leggings
  • Mirror Boots

    Epic
    Armor
    4
    Toughness
    2
    Knockback resistance
    12 %
    Max health
    +1
    Durability
    728
    • Unstable Alloy ×4
    InverterMirror Boots

Blocks

  • World Soil 6

    The soil of World 6.

  • Inverter

    Swaps the properties of two items. Every gain comes with a flaw.

    • Shadow Shard
    • Shadow Shard
    • Shadow Shard
    • Observer
    • Observer
    • Shadow Shard
    • Shadow Shard
    • Shadow Shard
    Matrix WorkbenchInverter
  • Inverted Stone

  • Mirror Glass

  • Prism Moss

  • Unstable Alloy Ore

    Mined, it gives Unstable Alloy

Quests

  • Fall UpwardCraft gravity boots.
  • Double MeaningUse the Inverter: swap two pieces of gear.
  • Lost ReflectionBring back an NPC's double: defeat a Reflection next to a Free Reflection.
  • The Impossible StairReach the top of the Impossible Stair.
  • Who Is Real?Free the Reflection (+5) or take its place (-5).
  • Upside DownDefeat a Broken Mirror.

Achievements

  • Upside DownOpen World 6.Progress
  • Feet on the GroundCraft gravity boots.Progress
  • Face to FaceDefeat Your Double.Progress
  • Ceiling WalkLive through a gravity flip.Exploration
  • Impossible GeometryVisit the 10 structure types.Exploration
  • Reading BackwardsFind the 5 Journal pages.Exploration
  • Return to SenderKill a Reflection.Combat
  • No CopyBeat the Double with different gear each phase.Combat
  • VertigoFall upward for 10 seconds.Hidden, hidden until you earn it
  • Flipped DollFind the hidden doll of the world.Hidden, hidden until you earn it

Inverter

Inverter

Swaps the properties of two items. Every gain comes with a flaw.

Inverter

Built at the Matrix Workbench from

  • Shadow Shard
  • Shadow Shard
  • Shadow Shard
  • Observer
  • Observer
  • Shadow Shard
  • Shadow Shard
  • Shadow Shard
Matrix WorkbenchInverter
  • Unstable Alloy ×6
  • Inverted Crystal ×2
InverterGravity Boots
  • Unstable Alloy
  • Nether Quartz ×2
InverterStabilizer ×3
  • Apple ×2
  • Inverted Crystal
InverterFlipped Apple ×2
  • Unstable Alloy ×8
  • Stick
InverterMirror Blade
  • Unstable Alloy ×5
InverterMirror Helmet
  • Unstable Alloy ×8
InverterMirror Chestplate
  • Unstable Alloy ×7
InverterMirror Leggings
  • Unstable Alloy ×4
InverterMirror Boots

What you'll carry

  • Unstable AlloyBase of World 6 gear.
  • Inverted CrystalInverter and the Abyssal Pearl.
  • Gravity BootsIgnore gravity flips.
  • StabilizerCancels an inversion.
  • Mirror Blade
  • Your Double TrophyA painted doll of the boss, won in its trial.
  • Flipped AppleStability for 30 seconds.

Mirror HelmetMirror ChestplateMirror LeggingsMirror Boots

Armour set 22 armour, 8 toughness, a 19-damage weapon at this tier.

Eleven structures

Combat

Hall of Mirrors, Hanging Cage, Unstable Core, Hanging Outpost

Exploration and loot

Inverted Tower, Ceiling City, Upturned Pool

Story

Gravity Lab, Impossible Stair

Utility

Reflection Refuge

Secret

Floating Garden