Technical sheet
Walking Column
Colonne marcheuse
Elite, nesting: falls and opens chasms.

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- Health
- 496
- Damage
- 34.4
- Attack speed
- ×1.48one hit every 0.65 s
- Movement speed
- 0.26
How it fights
Every 4.5 seconds, if you are within 6 blocks, it slams the ground: full damage to everything within 4 blocks, thrown into the air.
- Elites drop their common loot every time and give 5 souls to the player who lands the killing blow.
- Nesting: when it dies it opens and releases two smaller copies with 40% of its health, 60% of its size and 30% more speed. The copies drop nothing.
- 6 armour, 60% knockback resistance, 20 experience. It notices players up to 32 blocks away.
- Elites never despawn.
Attacks
Its own attacks, shared with no other creature. It picks among them, never the same one twice in a row, and each has a wind-up you can read before it lands.
- ToppleRecharge 2.7 s
- Hits everything in front of it within 5.5 blocks, 130% damage and thrown back.
- Pillar StrikeRecharge 4.73 s
- Marks the ground under you, and 1.2 s later it strikes there: 140% damage within 2.5 blocks. Step out of the circle.
- Load-BearingRecharge 8.11 s
- Braces itself: Resistance III 6 s.
- Rubble RainRecharge 4.73 s
- Sends 3 shockwaves rolling out to 7 blocks, 60% damage each. Jump to clear them.
Drops
| Drops | Chance | Count |
|---|---|---|
| 100% | 1 or 2 | |
| 5% | 1 |
Where it spawns
- 6% of the creatures that spawn in its world
- 10 spawn weight
- 1 per group
Quests
- UnanchoredDefeat a Walking Column.
Achievements
No achievement is tied to it.
